/* GENERATED by assets/brand/build_brand.py. Do not edit by hand.
   Where each companion's sprout pivots, where its eyes are and where
   a tear starts, as fractions of its layer box, for the companion
   stage's rig. */
.rig--morrow { aspect-ratio: 520 / 808; }
.rig--morrow .rig__sprout { transform-origin: 50.58% 30.20%; }
.rig--morrow .rig__tear { left: 31.73%; top: 56.56%; }
.rig--morrow .rig__lid:nth-of-type(1) { left: 26.92%; top: 49.63%; width: 9.62%; height: 7.18%; background: #F1E0D0; }
.rig--morrow .rig__lid:nth-of-type(2) { left: 63.27%; top: 49.63%; width: 9.42%; height: 7.05%; background: #E4D2C2; }
.rig--ember { aspect-ratio: 520 / 802; }
.rig--ember .rig__sprout { transform-origin: 50.10% 29.43%; }
.rig--ember .rig__tear { left: 32.02%; top: 56.23%; }
.rig--ember .rig__lid:nth-of-type(1) { left: 27.31%; top: 49.50%; width: 9.42%; height: 6.98%; background: #F9B0A2; }
.rig--ember .rig__lid:nth-of-type(2) { left: 62.69%; top: 49.50%; width: 9.23%; height: 7.11%; background: #F2A193; }
